0	Maximum damage.
1	Minimal damage.
2	Range distance.
3	Balance.
4	The role sets the speed.
5	Magic combination.
6	Acquisition speed.
7	A blow.
8	Defense.
9	Maximum endurance
10	Magic. Automatic defense.
11	Up close. Automatic defense.
12	Long distance. Automatic defense.
13	Magic. Hurt.
14	Magic lost. Protection.
15	Magic. Magic.
16	Protection.
17	Range attack. Hurt.
18	Range attack. Distance.
19	Biggest. Injury rate.
20	Minimum. Injury rate.
21	Alchemy physical value.
22	Fire properties. Hurt.
23	The soil property. Hurt.
24	Wind attributes. Hurt.
25	Water properties. Hurt.
26	The props are specialized.
27	Shield. Defense.
28	Physical. Hurt.
29	Magic. Hurt.
30	Physical value. Recovery amount.
31	Magic. Recovery amount.
32	Fence durability.
33	Freeze time.
34	The frozen range.
35	Maximum damage.
36	A blow. Hurt.
37	Minimal damage.
38	Magic attack.
